3D Modelling Artist

Pre-production
Entry-level
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What does a 3D modelling artist do?

3D modelling artists create the models for all 3D art assets within the game – characters, weapons, vehicles, furniture, trees, rocks and so on. They often start with a brief or 2D drawing from a concept artist and build their 3D models from that.

Sometimes 3D modelling artists will specialise in a given area, depending on the individual game studio or game project requirements. Then they are called environment artists, character artists or vehicle artists. In other studios 3D modelling artists are responsible for modelling several types of art asset or a whole level.

What’s a 3D modelling artist good at?

  • Using 3D software: create artwork using a range of programmes, know the latest technologies and techniques
  • Using game engines: implement art into game engines, understand their technical constraints and possibilities
  • Art: have strong artistic ability, good understanding of form, colour, texture, and light, know how these elements work together
  • Knowledge of gameplay: imagine how a character or vehicle will be experienced when a game is being played
  • Collaboration: work well with the other artists, designers and producers
  • Organisation: work within the production schedule, manage files and meet deadlines

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